AI Insights · Timothy · July 2024
Top 5 Otome Games Performance in Central America Q2 2024
Discover the performance trends of the top 5 Otome Games on a unified platform in Central America during the second quarter of 2024, with insights on downloads, revenue, and active users.
In the second quarter of 2024, the top 5 Otome Games on a unified platform in Central America showcased varied performance trends. Below, we delve into the weekly downloads, revenue, and active user metrics for each game, providing a comprehensive overview.
Love and Deepspace from InFold Pte. Ltd. experienced notable fluctuations in its weekly revenue, peaking at approximately $8.3K in the final week of June. Weekly downloads for the game saw a significant decrease from 2.5K in mid-April to just over 100 by the end of June. However, weekly active users remained relatively stable, reaching a high of 22K towards the end of April and stabilizing around 20K by the end of the quarter.
My Candy Love: Otome Sim Game by Beemoov Games showed consistent weekly revenue, with slight variations between $585 and $1.3K throughout the quarter. Weekly downloads ranged between 392 and 999, with a noticeable decline towards the end of June. Active users for the game remained steady, averaging around 6K throughout the quarter.
Is It Love? Drogo - vampire from 1492 Studio had minimal weekly revenue, peaking at $100 in the last week of June. Downloads were sporadic, with a high of 2.4K in the first week of April, dropping to 127 by the end of the quarter. Active users also saw a decline, starting at 3.3K in early April and ending at just under 1K in June.
Blood in Roses - Otome Game by NTT SOLMARE CORPORATION had negligible revenue throughout the quarter. Weekly downloads were inconsistent, peaking at 481 in late April and fluctuating significantly thereafter. Active users were modest, with numbers ranging from 109 to 272 across the quarter.
Ensemble Stars Music from Eureka Creation Limited maintained a steady weekly revenue, peaking at $520 in mid-April. Downloads varied between 98 and 185, showing a slight upward trend towards the end of June. Active users remained fairly stable, averaging around 1K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.